RPGInAMonth

November RPG Day 7: Collisions!

Actually did some work today. Mostly it was spending a lot of time banging my head against how to do collisions until I realized I was forgetting something simple. Whoops. Still, I have a movable player character now, and collisions can be drawn onto the map. Next goal is to get map interactions done, and […]

RPGInAMonth

November RPG Day 6: I did nothing!

Shame! Shame, shame shame! It was my birthday. And I celebrated. I did not code. Hopefully days like this will be few and far between. But, like in the Bible, I had needed rest on this day.

RPGInAMonth

November RPG Day 5: Fitting in Anything

I actually did not open my computer this day. For shame! But I did at least make some notes in my phone about what I want to implement next. Forgive me. I am drunk and full of sreak.

RPGInAMonth

November Rpg Day 4: Let’s Look at the Menu

If I fail with this project it is probably because right now I am scrambling around, trying to do anything and everything. If I succeed with this project it is probably because right now I am scrambling around, trying to do anything and everything. "Motivation" doesn’t exist. If you wanted to do something, it would

RPGInAMonth

November RPG Day 3: Equip This

I installed a JSON package into Unity so I could start making equipment and items. This is the part of making a game I love. There’s something fun about dumping a bunch of data out and then getting to the adjusting phase. There is some rust I am getting rid of, but it still surprises

RPGInAMonth

November RPG Day 2: They took our Jerbs

No pictures today. Mostly wrote out ideas for the "job system" and then started implementing it. The idea right now is a party of four characters and four "paths" to pick two from. This leads to six combinations, meaning potential for replay. Stats and skills will be based off of the selected paths, with bonus

RPGInAMonth

November RPG Day 1: This will be an MMORPG

Like all overzealous game developers, I have decided this first RPG of mine will be an MMORPG. Mini Monoplayer Offline Role Playing Game. This is about a realistic scope, you know? I booted up Unity and familiarized myself with the tile map engine that was added at some point when I was not paying attention.

RPGInAMonth

I am making an RPG this month

I started coding when I was fifteen years old. Commodore 64. Made a little text adventure about a guy in a time loop. I like time loops. I’m not sure why he was having a café date in a European style country. I must have seen something on TV. It seemed fancy and adult. I

Satire

I Am Very Mad About That Game You Like

Fuck you. I cannot believe you think it is okay to like that game. Have you even considered the feelings that I have about that game? Did you ever stop to think how when I was a child, a child with an entire life you know nothing about, that things happened? And when those things

Writing

Fated Final Voyage: Celeste

Celeste opened her eyes. The floor was cold. Hardwood. This wasn’t her home. Why was she here? The morning light came through a curtain-less window. Or at least, what light could make it through all the trees outside. The walls were all unadorned. Simple planks of wood all around her. There was nothing here but

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