November RPG Day 10: Displaying Items


Okay, so I am not exacrtly displaying the items yet, but the layout is ready and the inventory system is in place. I did not have the time to plug them into one another yesterday, but otherwise things are looking fairly good on that front.
The more research I do into Good Unity Standards™, the more confused I am about what exactly those are. I want to make this as well as I can so, you know, sequels, other games, etc. Reduce the amount of work, right? if I can put out these different RPGs I have at the rate that some people write novels I'll at least have fun doing it, right? I can ... well, no that is getting ahead of myself. Let me finish one RPG before worrying about the future, eh? Although, future proofing isn't the worst idea.

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