November Rpg Day 4: Let’s Look at the Menu



If I fail with this project it is probably because right now I am scrambling around, trying to do anything and everything.
If I succeed with this project it is probably because right now I am scrambling around, trying to do anything and everything.
"Motivation" doesn’t exist. If you wanted to do something, it would be done, right? Well, that’s a gross simplification, but there’s a reason I ate food and took a nap today and my RPG from fifteen years isn’t compleated. Life is complicated.
Except when it isn’t.
Anyway, I did some rough laying out of the basics for the menu. Gotta keep it nice and simple. Not too much. Only what I need to make a game. I could probably cut down the scope a lot to be more realistic, but I also want to make something that I want to play.