November RPG Day 3: Equip This


I installed a JSON package into Unity so I could start making equipment and items. This is the part of making a game I love. There’s something fun about dumping a bunch of data out and then getting to the adjusting phase. There is some rust I am getting rid of, but it still surprises me how much it just comes back to me naturally.
Coding is fun.
But I didn’t do that much, so I’m worried that I might end up with too many days of less than an hour of working on the project meaning I don’t accomplish much of anything. I also don’t want to burn myself out, but prioritizing things is very important. This is going to be interesting. I’m already noticing little wastes of time in my day that I do out of habit and not because I actually enjoy doing them. If cutting those out of my life is the only thing I accomplish this month, that will certainly be something.